Welcome to Pygame Colliders documentation!¶
Pygame Colliders is a library that makes possible to use more complex
colliders than Pygame standard Rect
providers.
Even the library is called “Pygame Colliders” library is not bound to Pygame and doesn’t have Pygame as a requirement.
The implementation itself is made in plain Python and there are plans to create a more performant solution if there is a need amongst the library users.
Initial performance tests using 60 FPS frame speed consuming roughly half of the time in checking (~50%) allows using around 300 colliders constantly checking for the collisions.
Project¶
You can find the project at GitHub https://github.com/jtiai/pygame-colliders